I started teaching myself game development in mid 2021, making simple 2D games using visual programming.
This went on for a few years until I started college and begun learning the Unity game engine - this is what I made my newer
projects
in.
I've always had a passion in creating things for myself and others to play, Minecraft played a large part in this, command blocks were very fun to mess around with
and other games like Super Mario Maker inspired me a lot when creating my own games.
Another inspiration for me has been the roguelike/roguelite genre. Games such as The Binding Of Isaac and Enter the Gungeon really clicked with me and
I love incorporating elements and ideas from the genres into my own projects. Replayability is a great feature in games and that's why roguelikes are so fun to play.