Prisma Dungeon
Project Overview
As this was my first Unity project (i.e a project that I worked on for a good amount of time), Prisma Dungeon was pretty messy behind the scenes,
but at least it looked great! This game is essentially a 2D dungeon crawling roguelike, heavily inspired by The Binding Of Isaac - one of my favourite games.
Learning Focuses
- Prodecural Generation
- Art (2D)
- Character Movement (2D)
- Physics Objects (2D)
- Lighting (2D)
- Unity Prefabs
- Unity Particle System
- Mesh Generation (2D)
- Path Finding AI (2D)
Screenshots