3D Idler Project

Project Overview

3D-Idler-Project was my first 3D game in Unity! I worked on it shortly after Prisma Dungeon . In this game you click a button to spawn rocks from a small building, that roll down a chute and get sold when they reach the bottom. An arcade machine with a 2D shop provides upgrades for the rocks, including roll speed, value, and spawn rate. I also made a save data system.

Learning Focuses

- Modelling (3D)
- Texturing (3D)
- Terrain Design
- Data Management
- Animation (3D)
- Lighting (3D)
- GUI Overlaying