3D-Idler-Project was my first 3D game in Unity! I worked on it shortly after
Prisma Dungeon
. In this game you click a button to spawn rocks from a small building, that roll down a chute and get sold when
they reach the bottom.
An arcade machine with a 2D shop provides upgrades for the rocks, including roll speed, value, and spawn rate. I
also made a save data system.